Mobile is kinda controlling my life these days. Not a lot of Silverlight going on at least. I don't mind really, because I think it's great working with Marcel de Vries and Roy Cornelissen on some very cool apps. It gives me ample opportunity to do something completely new.<!--more-->
I've been discovering the wonderful world of prototyping applications. For me this is new, because I've always used use-cases, user stories and other written techniques. But ever since I started working with Marcel and Roy on mobile apps we've been using prototyping techniques to get from a general idea to something that we can build. <h2>The reason to use prototyping</h2> The reason to use prototyping is simple. Use-cases, user stories and development specs are precise, mechanic and kind of right-brain oriented. This is fine when you need to finalize the design of the application. Also these are all great techniques when you need a formal design to drive the implementation process. I would use these techniques any time if I needed to get a team of developers to finish a product.