Azure how-to: Create a Virtual Machine with SSH access straight from your mac
A quick guide for developing Logstash plugins on Windows
Changing the casing of JSON properties in Web API
Tips for usable text on the web
Migrated my blog to Ghost.js
Xamarin.Android by example: Monitoring the network status
Mobile apps are more often than not, about working offline. Even within our modern society, we’re still going places were a connection is not guaranteed. But we still want our apps to work like they should.
In this post I’m going to explain to you a trick to know when you are connected or not, so you know when your app needs to go offline.
Welcome in 2012, the year of clouds
The one sentence I keep saying to my co-workers, friends, family and all others is this: \u201cWelcome to 2012!\u201d It is the sentence I use to tell someone that he should lighten up and accept that things have changed. We\u2019re not in 1999 anymore.
On that note I\u2019d like to show you around on the latest incarnation of my weblog. I\u2019ve moved the whole thing to the cloud in less than 10 minutes. That includes a full restore of the data (well, full, the important stuff is there, just a few links are missing) and the installation of a bunch of modules and my custom theme.
How is that all possible? Read on!
WCF RIA services tips: Using resource files
When you\u2019re using RIA services you may have already come across the possibility to use data annotations to enrich entities exposed by your RIA service to modify the way fields are rendered an validated. One of the things that\u2019s supported is the use of resources to make error messages and other string literals localizable. In this post I will show you a handy trick to make working with resources to format your error messages a breeze.
Using OData with Mono for Android
OData is popular these days and a protocol that is very easy to use. It\u2019s a way to expose a model in a resource oriented way to clients. There\u2019s support for Windows Phone 7, Silverlight and Windows but not Mono for Android. Now that I have grown a liking to Mono for Android I thought it might be cool to convert an existing version of the OData client library to a Mono for Android version.
Using C# to take pictures with your Android phone
Taking pictures with a phone is probably the number one thing people want to be able to do when they start building apps for Android. It\u2019s not that tricky to get working properly, but there are a few things you need to know to get the whole circus going.
In this post I will be showing you how you can take pictures using your Android phone right from C#. Keep in mind this assumes you know C# and Mono for Android. I\u2019m also assuming you know a little about Android and how you should build a basic app for it using C# and Mono for Android.
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